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Öǧrenci•leri•n eǧi•tsel bi•lgi•sayar oyunu kullanimina i•li•şki•n görüşleri•: sosyal bi•lgi•ler dersi• örneǧi•

Translated title of the contribution: Students opinions of educational computer game utilization: A social studies course case
  • Middle East Technical University

Research output: Contribution to journalArticlepeer-review

10 Citations (Scopus)

Abstract

The purpose of this study is to investigate the opinions of students towards the utilization of educational computer games in their courses. The study was conducted for 9 weeks with twenty-four 6th grade students attending a Social Studies class in a private school located in Ankara, Turkey. The results of this qualitative study indicated that students liked the educational computer game environment, and their motivation towards Social Studies course increased due to the utilization of the game as a supportive course element.

Translated title of the contributionStudents opinions of educational computer game utilization: A social studies course case
Original languageTurkish
Pages (from-to)27-37
Number of pages11
JournalHacettepe Egitim Dergisi
Issue number35
Publication statusPublished - 2008

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